Showing posts with label Instance. Show all posts
Showing posts with label Instance. Show all posts

Tuesday, May 10, 2011

GodsWar Atlantis

For players who are up to the challenge, instances are where it's at, and GodsWar has just added another new one to challenge and thrill - the Entrance to Atlantis. This Level 120 based instance is the place to be if you are determined and have the desire to win. You've just heard how good it is, now let's take a closer look and see just why Atlantis is so good.

Background
Legends say that Atlantis sunk into the sea centuries ago and, if the legends are to be believed, their famed treasures went with them. Some believe they have found the passage to Atlantis, but entering this underwater city has proven to be a huge challenge. Eery creatures that have never been seen before have made their home here, and guard its secrets with their lives. To get in, you will have to fight hard. Are you prepared?

Requirements
A team of 1 to 5 players Level 90+

Rules
1. Every player will receive 1 free admission per day to be teleported  into the instance. Each time, players will have 40 minutes to get as into this dangerous place as they can, before they are teleported back to the main city.
2. Waves of monsters will charge your team, and your goal is to eliminate as many of them as possible within the time period. The more you kill, the better the rewards.
3. We highly recommend players bring capturing tools into this instance, because the Mermaid often carry EXP Stones with them.
4. If a player is killed while facing the challenge, they will be revived at the spawn point. From there, players can continue the challenge.
5. Every entry will cost one available admission, and any player exiting the challenge before the times up will not receive any reward or instance points.

Instance Flow
1. When the team is formed, the team leader must go to the Instance Caller in the main cities and ask to be teleported into the instance (137,-38).
2. After the team leader has successfully communicated with the Instance Caller, the instance entry button will appear, then the leader must select "Enter" to teleport the team into the instance. With the team in place, a waiting number will appear on the screen and the team will enter once the space is available. Team members may perform other tasks during the wait period as long as the team formation remains the same.
3. If a player fails to confirm entry during the 60 second countdown, the team leader must use the social interface and manually invite the player into the instance.
4. Every kill adds to the team score, with more challenging monsters earning challengers more points. Every team needs 850 scores to complete the challenge, and the score can be checked at anytime by clicking on the team icon.
Hint: Teams will receive  1 score for every monster killed, 10 points for every elite monster killed, and 50 points for every boss killed during the challenge.
5. The completion of the challenge and the team score will reflect the performance of the team members.  See the chart below for details:
Level of Completion
Team Score
Hard Points
Incomplete 0 200
50 600
80 900
100 1000
150 1200
180 1300
220 1420
250 1540
350 1660
400 1820
500 2000
600 2200
700 2400
Complete 850 2800
6. The Hard Points received in the challenge can be accumulated, and then exchanged for different items from the Point Exchanger in the main cities (134,-33). These items are listed below,
Hard Points
Exchange Items
100 Effective Water
600 Strong EXP Potion
600 Elixir of Talent II
800 Sicilian Spell
850 Golden Apple Juice
1300 Gold Tool
10000 Blood Stone
10000 Courage Stone
10000 Energy Stone
10000 Rage Stone
10000 Holy Stone
10000 Blessing Stone
10000 Rune Stone
10000 Force Stone
7200 Promotional Insignia
Title
The team which sucessfully completes the instance will obtain the title of  "Seabed Explorer". The title of "Deep sea hunter" will go to the player who manages to progress through the instance solo.
Raid Leader Delegation
The team leader who arranged teleportation doesn't necessarily have to be the raid leader in the instance. The position can be delegated to another active team member by going to the team list at the bottom left corner of the mini map. Find the member's name and right click to delegate.

Instance Termination
During the challenge, a number of things can catch you by surprise (e.g. bad connection or poor team performance) that will cause you to want to withdraw from the instance. At this moment, the raid leader can be asked to initialize a vote to terminate the instance, and if the passing vote is greater than 50%, the instance will end and the team can exit shortly thereafter. The reward will be determined by the score at the moment of termination.
The termination button is located in the instance menu at the bottom left corner of the mini map, and by initiating the vote, the raid leader supports termination by default. The termination will cost each team member one admission to the instance.


 

Bay Under Attack (BUA)

Hey folks, GodsWar Online is ready to roll out another delightfully difficult  instance, Bay under Attack.
 
Instance Backdrop
Before Christina threw herself into the arms of Medusa, she plotted a clandestine attack on the port that was the center of the economy in Ancient Greece. After elaborate and dangerous  meetings with groups of bandits, mercenaries and Persian cutthroats, she had banded together a small army. After securing the talents of the Skeleton Lord, a menace plaguing the suburbs of Sparta, she had assembled a truly fearful force. They set off to raid and seize strategic ports along the Greek coast in an attempt to shatter the Greeks control of their own shipping lanes. The leaders of the Greek city-states came together and have called on warriors to fight this evil force while they still can. To lure in more soldiers, the leaders have even promised large rewards for those instrumental in the defeat of this bandit army.
Requirements
A party of 3-5 players Level 50 or above.
 
 
Heads Up
 1. Each player has 1 chance per day to be teleported into the instance, which will last for 30 minutes. Players will be teleported back to the main city right after the instance closes.
 2. After being killed, players will be revived at the teleportation point.
 3. Each entry counts. Once you are in the instance, you cannot exit the instance before times runs out.
 
 
 Details
 1. After a team has been formed, a team leader must be selected and is then obligated to talk to the Instance Caller (137,-40). There is an Instance Caller in each of the two major cities that will teleport players into the action.
 2. After the Instance Caller has been contacted, an instance entry button will be available for each member of the team. After the button has been clicked, the team will either be teleported directly into the instance or placed in line for it, depending on traffic. In the latter case, the team will be given a queue number indicating how many teams are ahead in line. While waiting in line, the makeup of the team cannot be altered, but other gaming operations are allowed.
 3. If a player fails to be teleported after the 60 sec countdown runs out, the instance leader (the first player on a team to enter the instance) has a choice to invite the player again by going to Instance in the Interface panel.
 4. All monsters in the instance will drop treasure, with the higher level monsters promising higher quality items. Killing the end boss Christina signifies the end of the instance.
 

Instance Drops
Drops in this instance include a full range of skillbooks catering to the needs of players of different levels, a variety of regular gems/crystal/exp pills, costumes (limited), high end gear and other high quality items. Refer to the table below for the skillbook drops available,
Class
Skillbooks
Warrior
Book: Light Chop3
Book: Sword Storm 3
Book: Blood Claw 3
Champion
Book: Jab 3
Book: Rage Spear 3
Book: Ruined Strike 3
Mage
Book: Lightball 3
Book: Star Shower 3
Priest
Book: Ice Shot 3
Book: Dripstone 3
Book: Stalagmite 3

Transferring Responsibilities
The team leader is not necessarily the Instance leader. The Instance Leader is simply the first member of the team to enter the instance. Once a player has been designated as the Instance Leader, it does not mean they have to keep this exalted position. It can be transferred back to the designated team leader chosen before the team entered the instance. To transfer the position to another player, the Instance Leader must follow these steps: click Check on the team button on the left side of the mini map, then  right click the player who will be taking over the leadership position, then choose the Appoint button to finish up the transfer of power.
Instance Termination
The instance can be terminated immediately after a vote among all team members. The possible reasons for a vote to end play would be the greater-than-expected difficulty of the instance, or undesired progression (players drop-off, or a team wipeout). The Instance Leader has the right to hold a vote to determine whether the teams effort should be halted. If a majority (more than half) agrees to terminate the instance, they will be able to walk away with a certain amount of rewards depending on the team's progression.
Note
The Instance Termination button is on the left side of the mini map. If a vote is ever started, the Instance Leader will be automatically considered to be in favor of termination. 1 chance to enter the instance is then consumed for each player on the team.
Good luck!

The Training Ground

For all you players who are bored of running around killing monsters all day but not experienced enough for the Medusa Challenge, we have designed something that's just right for you. The Training Ground is ideal for players Level 60-130, and it is efficient; it requires less time, is not too difficult, and rewards lots of EXP upon completion. If you are on the low end of the experience stretch, don't panic. The Training Ground will be divided into four stages, and you will be placed in one with players with similar experience to accompany you during your training.

Instance Description

Hercules, the son of Zeus and Alcmene, was destined to become the high king of Mycenae, but the plan was disrupted Zeus' wife, Hera. She nominated Eurystheus in his place and succeeded. Hercules was outraged by her involvement, but he obeyed the decision. He later accepted the impossible twelve labors, and completed them beautifully.

To become a true hero, you have to complete the twelve tasks as well. You will do them in the Training Ground, and that entails fighting the Nemean Lion, the Ceryneian Hind and the Cretan Bull. If you are determined, you are certainly welcome to join the challenge.

Prerequisites

There is a level requirement for each stage of the Training Ground.
Training Ground 1: Level 60-79 players challenge enemy boss, the Ceryneian Hind;
Training Ground 2: Level 80-90 players challenge enemy boss, the Cretan Bull.
Training Ground 3: Level 91-130 players challenge enemy boss, the Lernaean Hydra.

Details

1. Every player will receive one twenty minute slot per day for the challenge. When the time is up, players will be teleported back to their main cities.
2. The monsters in Training Ground 1 Level 60-70, Training Ground 2 Level 80-90 and Training Ground 3 Level 91-130. The monsters in the challenge are slightly more powerful than the ones in the wild.
3. Players who are killed during the challenge will revive near the entrance, and they may continue on with the challenge from there.
4. Each entry counts against the daily entry limit, which is one for this particular instance. If you leave the Training Ground during the mission, no points will be awarded.

Procedure

1. After forming a team, the team leader will have to visit the Instance Caller in the main city and ask to enter the Training Ground (136,-38).
2. When admitted, there will be an "enter" button, which will teleport the team into the Training Ground upon confirmation. There is a chance that the team will be placed on a waiting list and be given a wait number. In which case, the team must wait until free slots become available. During the waiting period, as long as the team members don't change, the team may continue with their routine before making an entry.
3. If the team members failed to confirm entry during the 60 seconds countdown, the team leader will have to enter the names of the members and invite them manually through the "Instance" tab under the "Friends" menu.
4. The team needs to obtain points through monster-kills. To complete the challenge, team will have to accumulate 200 points, and the score can be checked using the team icon. Hint: common monsters are worth 1 point each, elite monsters are worth 5 points each, and monster bosses are worth 10 points each.
5. The rewards for the level of completion and the time of completion are on the chart below,
Completion Status
Completion Details
EXP Rewards
TP Rewards
Training Ground 1
Training Ground 2
Incomplete
Accumulated 0 team point

30000
60000
2
Accumulated 80 team points

108000
240000
3
Accumulated 120 team points

144000
288000
6
Accumulated 160 team points

192000
312000
9
Completed
Accumulated 200 team points within 20 minutes

216000
360000
12
Accumulated 200 team points within 15 minutes

228000
384000
16

Rewards for Training Ground 3
Completion Status Completion Details EXP Rewards TP Rewards
Incomplete Accumulated 0 team point 65000 3
Accumulated 80 team points 400000 8
Accumulated 120 team points 480000 12
Accumulated 160 team points 560000 18
Completed Accumulated 200 team points within 20 minutes 640000 22
Accumulated 200 team points within 15 minutes 640000 30

Position Delegation
Upon entering the instance, the team leader can delegate the leadership position to another member of the team. The team leader must click on the "Check Team" icon to the left of the mini map to enter the team list, and right click on the member to appoint the leadership position.

Instance Termination

In case of any unforeseen event, such as members disconnected or lack of progress, the team leader can initiate a vote to terminate the challenge. Once 50% of the votes pass through, the team will be taken out of the challenge, and the reward may be collected based on the level of completion. The "Termination" button lies in the progress menu to the left of the mini map. The vote can be initiated only by the team leader, and this action implies the team leader cast the vote in favor of termination by default. The termination will count against the entry limit for this instance.

This instance is designed to give our players a taste of the fun before they reach the level of experience that prepares them for the world ahead. The Training Ground is fun, challenging, and rewarding. For a fuller experience, go form a team and join the fight!  

GodsWar Medusa Guide

GodsWar Online is a place where heroes are born, but even the bravest heroes feel an icy stab of fear when the name Medusa is mentioned. That's right, the legendary gorgon rules over the latest instance, dealing out swift death to any that make the journey to her forbidding isle.
Instance Backdrop
Medusa is one of three Gorgon sisters. Although not immortal, she was still renowned for her terrible powers and used it to rule over her island. Although she was considered to be extremely beautiful, she was also very vain, and drew the ire of the equally beautiful (and much friendlier) goddess Athena. With the wrath of Athena upon her, she has entrenched herself on her desolate isle and vowed to kill any who come looking for her. Athena has recruited Perseus to go and defeat her, but he cannot make the journey alone. Will you join him and defeat this monster before another poor soul is turned to stone?

Requirement
Five Level 90+ players must form a team to enter this instance.
Details
1. Each day players are allowed to enter the instance 1 time. Each adventure is limited to 40 minutes, and when the time is up, player will be sent back to the main city
2. Monsters are all Level 95+, so please take care!
3. If players die in the instance, they can be revived at the teleportation spot.
4. Don't quit the instance randomly or else no points will be awarded.
Instance Flow
1. After five players team up, the team leader must talk with the Instance Caller in the main city and apply to enter the instance. (137,-38)

2. When the application is approved, a button will pop up. Click the button to enter the instance.
If players must wait before entering the instance, a countdown will be displayed.

3. If a teammate doesn't click the button to enter the instance within 1 minute, the team leader must invite them using the social interface.

4. Points can be gained by killing various monsters in the instance. The higher-level monsters will bring more points. When a team obtains 3000 points they win. Click the team icon to see how many points you're team has earned.
Note: Common monster are worth 1 point, elite monsters are worth 50, and Stheno and Medusa will deliver a whopping 500 points each.

5. The team score and the corresponding completion time will determine the amount of Honor and the title granted to individual participants. Please review the chart below for details:
Rewards for common Medusa's Island
Completion
Status

Details
Reputation
Mission
Incomplete
Team score of 0
300 Honor
Team score of 950
375 Honor
Team score of 1200
450 Honor
Team score of 1500
525 Honor
Team score of 1700
600 Honor
Team score of 1900
675 Honor
Team score of 2200
750 Honor
Mission
Accomplished
3000 team points / under 40 minutes
975 Honor
3000 team points / under 30 minutes
1050 Honor
3000 team points / under 25 minutes
1125 Honor
3000 team points / under 20 minutes
1200 Honor
3000 team points / under 15 minutes
1275 Honor
3000 team points / under 10 minutes
1350 Honor
Rewards for advanced Medusa's Island
Completion
Status

Details
Reputation
Mission
Incomplete
Team score of 0
300 Honor
Team score of 950
600 Honor
Team score of 1200
750 Honor
Team score of 1500
900 Honor
Team score of 1700
1050 Honor
Team score of 1900
1200 Honor
Team score of 2200
1350 Honor
Mission
Accomplished
3000 team points / under 40 minutes
1800 Honor
3000 team points / under 30 minutes
1950 Honor
3000 team points / under 25 minutes
2025 Honor
3000 team points / under 20 minutes
2100 Honor and
the title "Medusa Challenger"
3000 team points / under 15 minutes
2175 Honor and
the title "Medusa Slayer"
3000 team points / under 10 minutes
2250 Honor and
the title "Medusa Executioner"
6. Honor can be accumulated, and in turn be used to claim gifts from the Point Exchanger located in both major cities (134,-33).
Medusa's Island is the first exciting instance for GodsWar Online! Come accept the challenge, but don't be fooled by Medusa's beauty!