Instance Description
Hercules, the son of Zeus and Alcmene, was destined to become the high king of Mycenae, but the plan was disrupted Zeus' wife, Hera. She nominated Eurystheus in his place and succeeded. Hercules was outraged by her involvement, but he obeyed the decision. He later accepted the impossible twelve labors, and completed them beautifully.
To become a true hero, you have to complete the twelve tasks as well. You will do them in the Training Ground, and that entails fighting the Nemean Lion, the Ceryneian Hind and the Cretan Bull. If you are determined, you are certainly welcome to join the challenge.
Prerequisites
There is a level requirement for each stage of the Training Ground.
Training Ground 1: Level 60-79 players challenge enemy boss, the Ceryneian Hind;
Training Ground 2: Level 80-90 players challenge enemy boss, the Cretan Bull.
Training Ground 3: Level 91-130 players challenge enemy boss, the Lernaean Hydra.
Details
1. Every player will receive one twenty minute slot per day for the challenge. When the time is up, players will be teleported back to their main cities.
2. The monsters in Training Ground 1 Level 60-70, Training Ground 2 Level 80-90 and Training Ground 3 Level 91-130. The monsters in the challenge are slightly more powerful than the ones in the wild.
3. Players who are killed during the challenge will revive near the entrance, and they may continue on with the challenge from there.
4. Each entry counts against the daily entry limit, which is one for this particular instance. If you leave the Training Ground during the mission, no points will be awarded.
Procedure
1. After forming a team, the team leader will have to visit the Instance Caller in the main city and ask to enter the Training Ground (136,-38).
2. When admitted, there will be an "enter" button, which will teleport the team into the Training Ground upon confirmation. There is a chance that the team will be placed on a waiting list and be given a wait number. In which case, the team must wait until free slots become available. During the waiting period, as long as the team members don't change, the team may continue with their routine before making an entry.
3. If the team members failed to confirm entry during the 60 seconds countdown, the team leader will have to enter the names of the members and invite them manually through the "Instance" tab under the "Friends" menu.
4. The team needs to obtain points through monster-kills. To complete the challenge, team will have to accumulate 200 points, and the score can be checked using the team icon. Hint: common monsters are worth 1 point each, elite monsters are worth 5 points each, and monster bosses are worth 10 points each.
5. The rewards for the level of completion and the time of completion are on the chart below,
Completion Status | Completion Details | EXP Rewards | TP Rewards | |
Training Ground 1 | Training Ground 2 | |||
Incomplete | Accumulated 0 team point | 30000 | 60000 | 2 |
Accumulated 80 team points | 108000 | 240000 | 3 | |
Accumulated 120 team points | 144000 | 288000 | 6 | |
Accumulated 160 team points | 192000 | 312000 | 9 | |
Completed | Accumulated 200 team points within 20 minutes | 216000 | 360000 | 12 |
Accumulated 200 team points within 15 minutes | 228000 | 384000 | 16 |
Rewards for Training Ground 3
Completion Status | Completion Details | EXP Rewards | TP Rewards |
Incomplete | Accumulated 0 team point | 65000 | 3 |
Accumulated 80 team points | 400000 | 8 | |
Accumulated 120 team points | 480000 | 12 | |
Accumulated 160 team points | 560000 | 18 | |
Completed | Accumulated 200 team points within 20 minutes | 640000 | 22 |
Accumulated 200 team points within 15 minutes | 640000 | 30 |
Upon entering the instance, the team leader can delegate the leadership position to another member of the team. The team leader must click on the "Check Team" icon to the left of the mini map to enter the team list, and right click on the member to appoint the leadership position.
Instance Termination
In case of any unforeseen event, such as members disconnected or lack of progress, the team leader can initiate a vote to terminate the challenge. Once 50% of the votes pass through, the team will be taken out of the challenge, and the reward may be collected based on the level of completion. The "Termination" button lies in the progress menu to the left of the mini map. The vote can be initiated only by the team leader, and this action implies the team leader cast the vote in favor of termination by default. The termination will count against the entry limit for this instance.
This instance is designed to give our players a taste of the fun before they reach the level of experience that prepares them for the world ahead. The Training Ground is fun, challenging, and rewarding. For a fuller experience, go form a team and join the fight!
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